Spatial Media / Platform
A platform for turning space into media.
The platform separates listening, spatial mapping, scene operation and physical systems so each project can be designed as a coherent environment.
Audio Engine
Find meaningful events in sound.
02 / MapLayout Engine
Relate content to physical positions.
03 / ComposeScene Engine
Organize states and interactions.
04 / ControlPixel Engine A16
Route Art-Net logic toward pixel systems.
05 / ExpressSpatial Systems
Make media tangible in the venue.
Audio Engine
Turn sound into spatial behavior so an environment can respond with timing and intent.
Explore engine ->02
Layout Engine
Describe where media lives in physical space without rebuilding the creative workflow for every installation.
Explore engine ->03
Scene Engine
Compose transitions, states and interactions into experiences that can run reliably in the real world.
Explore engine ->