Spatial Media / Project Workflow
Project workflows for turning space into media.
SHOWJOCKEY separates listening, spatial layout, scene planning and physical systems so each project can be discussed, specified and operated with a clear route. These are project workflow concepts, not standalone software products.
Audio-responsive Workflow
Find meaningful approved events in sound.
02 / MapSpatial Layout Workflow
Relate content to physical positions.
03 / ComposeScene Planning Workflow
Organize states and transitions.
04 / ControlPixel Engine A16
Route Art-Net logic toward pixel systems.
05 / ExpressSpatial Systems
Make media tangible in the venue.
Audio-responsive Workflow
A project workflow for translating approved sound cues into spatial media behavior.
Explore workflow ->02
Spatial Layout Workflow
A project workflow for describing where controllable media elements live in the physical space.
Explore workflow ->03
Scene Planning Workflow
A project workflow for organizing looks, states and transitions into an operable installation plan.
Explore workflow ->