Spatial Media / Platform

A platform for turning space into media.

The platform separates listening, spatial mapping, scene operation and physical systems so each project can be designed as a coherent environment.

01 / Listen

Audio Engine

Find meaningful events in sound.

02 / Map

Layout Engine

Relate content to physical positions.

03 / Compose

Scene Engine

Organize states and interactions.

04 / Control

Pixel Engine A16

Route Art-Net logic toward pixel systems.

05 / Express

Spatial Systems

Make media tangible in the venue.

01
Audio Engine

Audio Engine

Turn sound into spatial behavior so an environment can respond with timing and intent.

Explore engine ->
02
Layout Engine

Layout Engine

Describe where media lives in physical space without rebuilding the creative workflow for every installation.

Explore engine ->
03
Scene Engine

Scene Engine

Compose transitions, states and interactions into experiences that can run reliably in the real world.

Explore engine ->